Designer Brand Items
A brand is a collection of images and ideas representing an economic producer; more specifically, it refers to the concrete symbols such as a name, logo, slogan, and design scheme. Brand recognition and other reactions are created by the accumulation of experiences with the specific product or service, both directly relating to its use, and through the influence of advertising, design, and media commentary. A brand is a symbolic embodiment of all the information connected to a company, product or service. A brand serves to create associations and expectations among products made by a producer. A brand often includes an explicit logo, fonts, color schemes, symbols, sound which may be developed to represent implicit values, ideas, and even personality.
The brand, and "branding" and brand equity have become increasingly important components of culture and the economy, now being described as "cultural accessories and personal philosophies".
Clothing
Clothing is defined, in its broadest sense, as coverings for the torso and limbs as well as coverings for the hands (gloves), feet (socks, shoes, sandals, boots) and head (hats, caps). Humans nearly universally wear clothing, which is also known as dress, garments, attire, or apparel. People wear clothing for functional as well as for social reasons. Clothing protects the vulnerable nude human body from the extremes of weather, other features of our environment, and for safety reasons. Every article of clothing also carries a cultural and social meaning. Human beings are the only mammals known to wear clothing, with the exception of human pets clothed by their owners.
People also decorate their bodies with makeup or cosmetics, perfume, and other ornamentation; they also cut, dye, and arrange the hair of their heads, faces, and bodies (see hairstyle), and sometimes also mark their skin (by tattoos, scarifications, and piercings). All these decorations contribute to the overall effect and message of clothing, but do not constitute clothing per se.
Articles carried rather than worn (such as purses, canes, and umbrellas) are normally counted as fashion accessories rather than as clothing. Jewelry and eyeglasses are usually counted as accessories as well, even though in common speech these items are described as being worn rather than carried.
The brand, and "branding" and brand equity have become increasingly important components of culture and the economy, now being described as "cultural accessories and personal philosophies".
Clothing
Clothing is defined, in its broadest sense, as coverings for the torso and limbs as well as coverings for the hands (gloves), feet (socks, shoes, sandals, boots) and head (hats, caps). Humans nearly universally wear clothing, which is also known as dress, garments, attire, or apparel. People wear clothing for functional as well as for social reasons. Clothing protects the vulnerable nude human body from the extremes of weather, other features of our environment, and for safety reasons. Every article of clothing also carries a cultural and social meaning. Human beings are the only mammals known to wear clothing, with the exception of human pets clothed by their owners.
People also decorate their bodies with makeup or cosmetics, perfume, and other ornamentation; they also cut, dye, and arrange the hair of their heads, faces, and bodies (see hairstyle), and sometimes also mark their skin (by tattoos, scarifications, and piercings). All these decorations contribute to the overall effect and message of clothing, but do not constitute clothing per se.
Articles carried rather than worn (such as purses, canes, and umbrellas) are normally counted as fashion accessories rather than as clothing. Jewelry and eyeglasses are usually counted as accessories as well, even though in common speech these items are described as being worn rather than carried.
1 Comments:
Platinum nano chewing gum (Nanogum), made in Japan
250 EUR per one box
T. Kleman - brand name owner.
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